Easy Emblem Build Recommendations for Beginners

     


    In Mobile Legends, there is an emblems system that helps to boost certain stats to help the hero that you pick in many certain ways. You can access and edit the emblems in the lobby by going to the preparation at the bottom-left of your screen. After you are done with the settings, you can use the emblems after picking your heroes in the draft phase.

    The game provides each user with 9 different emblem sets for different roles and some specialties. The players already unlocked the Physical and Magic emblem at the beginning of the game. But I don't recommend leveling them up and using those two emblems because comparatively weaker than the attribute boosts given by the other emblems. 

    Below are my recommendations of emblem builds that can be used every time you play, according to the hero you picks.




Tank Emblem



Physical Durability

This emblem configuration is good if you choose a tank hero and want to be able to absorb a lot of Physical Damage. You can set this emblem by setting three talents point into 'Vitality', three talents point into 'Fortress', and select 'Concussive Blast' as the last talent.




Magical Durability

This emblem configuration is good if you choose a tank hero and want to be able to absorb a lot of Magic Damage. You can set this emblem by setting three talents point into Vitality, three talents point into Purity, and select 'Concussive Blast' as the last talent.




Jungle Emblem



This emblem is good if you want to farm fast as a jungler and gain gold faster than the enemy jungler. You can set this emblem by setting three talents point into 'Thrill', three talents point into 'Iron', and select 'Demon Slayer' as the last talent.





Assassin Emblem



Assassin

This emblem configuration is perfect for every assassin hero that you pick (who deals Physical Damage). This emblem can also be used for every marksman hero. You can set this emblem by setting three talents point into 'Agility', three talents point into 'Invasion', and select 'Killing Spree' as the last talent.



Burst Sidelane

This emblem configuration can be used if pick certain heroes who deal burst damage (Physical Damage) but not a jungler, For example Chou, Jawhead, Saber, etc. You can set this emblem by setting three talents point into 'Agility', three talents point into 'Invasion', and select 'High and Dry' as the last talent.





Mage Emblem



Assassin (Magic Damage)

This emblem configuration can be used if you pick a jungler-type hero who deals Magic Damage, for example, Gusion, Karina, etc. You can also use this emblem if you are using Mage hero (not as jungler) but wanted to have items faster in the game. You can set this emblem by setting three talents point into 'Agility', three talents point into 'Observation', and select 'Mystery Shop' as the last talent.




Mage

This emblem configuration can be used if you are using a Mage hero who deals an insane amount of burst Magic Damage. You can set this emblem by setting three talents point into 'Agility', three talents point into 'Observation', and select 'Magic Worship' as the last talent.





Fighter Emblem




This emblem can be used with any fighter heroes because this emblem has both durability and damage, also the special attributes of this emblem configuration can give you extra physical lifesteal to help you sustain longer in the battle. You can set this emblem by setting three talents point into 'Bravery', three talents point into 'Persistence', and select 'Festival of Blood' as the last talent.





Support Emblem



Support Healer

This emblem configuration is good for every support (or even tank) hero who can give healing or shield effect to themselves or the team. You can set this emblem by setting three talents point into 'Agility', three talents point into 'Gift', and select 'Pull Yourself Together' as the last talent.




Tank/Fighter

Yes, you are not wrong reading it. This support emblem configuration is also good to be used on a few Tanks or fighters who rely on HP regenerations or any other skills that can make them sustain more in battle. You can set this emblem by setting three talents point into 'Agility', three talents point into 'Recovery', and select 'Avarice' as the last talent.




Marksman Emblem




This emblem configuration is best to use if you are using a marksman-type hero who uses the basic attack as their main damage. This emblem can also be used because it gives you both the damage and extra critical chance if you go for the critical build. You can set this emblem by setting three talents point into 'Bravery', three talents point into 'Agility', and select 'Weapon Master' as the last talent.


    And that is all the emblem build recommendations from me. If you have any other build suggestions, feel free to drop them in the comments. Have a nice day and I hope to meet you in the Land of Dawn!

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